Choose how you play, pick your shape, then spin across World Cups and Icons for your XI.
Most squad-builder games hand you a generic roster per country. We went through actual World Cup data — match by match, squad by squad — and turned it into every player, position and rating you draft with.
7-0-0 is a free online football game where you build the perfect World Cup XI and find out whether it could go an entire tournament unbeaten — 7 games, 7 wins, zero draws, zero losses. Spin for real countries and World Cups, draft your team player by player, and see how your dream line-up would stack up across a full World Cup campaign.
Only one team in World Cup history has ever gone 7-0-0: Brazil's 2002 squad won all seven of their matches — three group games plus the Round of 16, quarter-final, semi-final and final — without a single draw or loss. It's been done exactly once. A flawless run is achievable in the game, but deliberately punishing: you'll need elite players in every position and very little luck to spare.
Build your XI in any of seven classic shapes: 4-3-3, 4-4-2, 4-2-4, 3-4-3, 3-5-2, 5-3-2 and 5-4-1. Players can only fill positions they genuinely play, so every team you build is realistic.
Ratings are based on real World Cup squads, cross-checked against public football rating data. Each country and year in the game uses the real squad selected for that tournament, so the same player can look very different from one World Cup to the next as they break through, peak and fade. A young talent might sit in the sixties one tournament and the high eighties four years later.
That's why drawing a squad at the right moment matters as much as drawing the right country. Brazil 2002 is not the same as Brazil 2014, and a peak-tournament squad gives you far stronger options to draft from. When you spin, you're not just drawing a flag — you're drawing a moment in that country's World Cup history.
The overall is the single headline number on each card, usually somewhere from the fifties up into the mid-nineties for the very best Icons. It's the quickest way to compare two players, and it's the number that feeds directly into your projected 7-game record.
In Classic mode the overall is shown while you draft, so you can always take the strongest available option. In Expert mode it's hidden until full time, so you have to judge a player on name, country, year and position alone. That's where football knowledge becomes the whole game, and where knowing which tournaments a player peaked in really pays off.
Under the overall, every outfield player is rated on six attributes:
Goalkeepers are rated as keepers rather than on the outfield six, since pace and shooting tell you nothing about a number one. The attributes give each player a feel and help you choose between two similar options — but remember the overall is what drives your projected record.
In Expert mode the numbers are hidden, so the attributes become a memory test. A useful habit is to picture the player at their peak — a flying winger, a metronome in midfield, a defender who won everything in the air? The shape of a player's game is usually a good guide to their overall, and it stops you reaching for a famous name who was past their best in the year you drew.
A player only counts at their best when they're in a position they actually play. You can't drop a striker into central defence, and the game won't let you place a player in a slot they don't cover. Full-backs and wing-backs share a family, so a left-back can fill a left wing-back role and the reverse is true on the right, while wide midfielders can cover the wings.
Building a balanced XI in real positions is part of the challenge, and it's why two players with the same overall aren't always worth the same to you. The one who fills the slot you still need is the one that helps.
When your XI is complete, the game takes the average overall of your eleven players, weighted by how well each one fits the position you put them in. That squad rating maps to a projected record across the 7-game tournament. A higher, better-balanced rating means more wins, fewer draws and fewer losses.
The relationship is deliberately tuned so a perfect 7-0-0 only comes from a near-flawless team, while a solid XI still puts together a respectable run. There's no single weak link that sinks you and no single superstar that carries you. The whole eleven counts.
To go 7-0-0 you need a top-rated player in almost every position at once, which means drawing strong squads at their peak across the entire draft, plus the discipline to use your one Icon round wisely. The maths is set so this happens only a small fraction of the time, even for players who draft well. That's the point — a perfect run should feel like a real achievement, which is exactly why only one team in World Cup history has ever actually done it: Brazil, 2002.